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2021 Play and download on Itch.io

Madeleine is a short puzzle game, where you uncover events of a friendship. I made this little game for the Global Game Jam 2021 edition, but I had so much fun making it, than I ended up working on it longer than 48h!


"Lost and Found"


In keeping with the theme of the Global Game Jam 2021 ("Lost and Found"), Madeleine takes you on a cozy train ride in search of buried memories of friendships. One by one, rediscover events from your past.

A textless experience


I made a lot of new visual assets for the game, to create a sense of exploration. As for Aphotic, the game contains no tutorials, and lets you try to understand how it works. The only text it contains, is a quote from Proust, which justifies the concept of the game. Source code available here.

My first game jam


This project was my first participation in a game jam, and although it took place during the covid (and therefore remotely), I had a lot of fun creating under strict time and theme constraints. It certainly won't be my last game jam!




Game design, Visual Design, Code, Story

Ivan Voirol

Testing

Paul Chibret and Clément Raphin

Music

"Memories of a Lost Autumn" Composed by Jonathan Shaw (www.jshaw.co.uk)

Game engine

Godot Engine