
A diverse team of 12 people
Daniel Casas and I were lucky enough to be among the 10 projects selected, and 10 people joined our team, from the fields of IT development, marketing, business and graphic design. As a result, we were able to work on Phonecare, a video game about digital sobriety.

Prototyping and iteration
Our team's work produced 3 game prototypes, all following the same main objective of raising awareness of digital sobriety. This event opened up a number of avenues for the future of the Phonecare project.
